Go2It 2 (Enhanced for Coop)

Filename go2it_2.zip
filesize 727.04 kB
Version 2.0
Date added February 7, 2016
Downloaded 321 times
Category Doom, Doom Engine
Tags casali, go2it, milo, plutonia, secret

Updated for Cooperative Play Only. For “private” use.

http://doom.wikia.com/wiki/MAP32:_Go_2_It_%28The_Plutonia_Experiment%29

Go 2 It is described in the intermission screen immediately before it as
“the hardest map we had ready for ya”. Specifically, since the previous
level, MAP31: Cyberden, was described as the second-hardest level, the
intermission screen states: Betcha wondered just what was the hardest map
we had ready for ya? Now you know. No one gets out alive. This frightening
introduction is due to the unmatched quantity of tough monsters for an
IWAD map; an army of 206 enemies, most of which are of the more powerful
varieties (scoring a whopping total of 138,820 hit points) will attack
the player packed in large groups. Among them are 13 Cyberdemons, 11 pain
elementals, who will generate countless Lost Souls, and 19 arch-viles who
can resurrect previously killed monsters, meaning that the final number
of monsters can quite easily exceed the starting amount. This level is
one of the 3 levels of Plutonia where the number of monsters and objects
are the same regardless of the skill level (the others being MAP21 and
MAP30).

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